Website powered by

500 S&W MAGNUM

500 S&W MAGNUM revolver

Plasticity and PiXYZ Studio pipeline study

Once, I had the chance to try this beast at a shooting range, and I was absolutely blown away by the crazy power of this .500 caliber monster. That experience left such an impression on me that I knew I had to recreate something like it in 3D

Here’s my take on the legendary Smith & Wesson .500 Magnum revolver (Some elements may differ from the original)

Here I used mixed approach: face-weighted normals and regular backed normal map for several elements
One 4K texture set for the whole revolver(~85 maya units texel density ) + 512 set for the ammo
Software used: Plasticity and PiXYZ Studio - just amazing duo! Maya, Substance Painted, Marmoset Toolbag

Hope you like it!
Cheers!